1. leviryken:

    The White Witch’s Gnome War- Concept Work for DF’s Amnesia Fortnight 2014.

    Levi draws all the best little dudes on whatever scrap of paper he finds within pencil’s reach. Keep on eye on this guy.

  2. The new Infinity Shred album “Sanctuary” is now out and ready for consumption. Once more, I’ve been honored with the task of creating their album art. These guys are the best and everyone should go listen to it if you haven’t done so already 

  3. Hey friends,

    Fangamer and Attract Mode are at it again, this time for their big “X” show at PAX Prime in Seattle. Come out tonight for some killer live music, new games to play, Mega Man-themed cocktails, and buy some new prints to hang over your workstation. (Facebook Event Page)

    I was really excited to put this one together given how many hours my little brother and I, like so many others of our generation, spent playing the first Mega Man X over and over again, sometimes muting the incredible music to listen to Greenday’s “Basket Case” while ripping through the Storm Eagle stage (wow, talk about dating myself…).

    Anyway, about the piece itself. It’s called “The Fathers of Generation X” and hints at a little bit of the game’s development history. I was intrigued by the idea that long-time series shepherd Keiji Inafune initially designed Zero with the intention of him being the central protagonist and that his protege struggled to visualize Mega Man’s new look with the Super Nintendo’s much broader color palette.

    So here we are, my brother and I (kid in the Met helmet and Beat) watching as Inafune-san presents his latest creation to Dr. Light while Rush helps the other artist find a little inspiration amongst his discarded ideas.


  4. New Piece for “Comics Vs. Games 2” at TCAF2013

    image(click here for larger version)

    The good folks over at Attract Mode have asked me to contribute a piece to their upcoming show “Comics Vs. Games 2" at the Toronto Comics Arts Festival (gallery opens on May 9th). The invitation email stated that “unlike the VERSUS show, you can pretty much do anything you’d like, so long as it has something to do with video games.”  I decided to go with a series of games reimagined as more traditional arcade/fair amusements. 

    In some cases, I just threw a few extra characters in with the humans as sort of a nod to the Toon Town/Real World crossover in “Who Framed Roger Rabbit?”  I thought I was making things “easier” on myself by going with a Where’s Waldo-style perspective, but it ended up being a lot more work than I anticipated. Still, as stated in my previous post, working in a more cartoony style with this many colors was actually really fun. The Mantis Pirate in the burning Zoltan cruiser from FTL is tied with the Ridiculous Fishing claw machine for my personal favorite.

    If you’re going to be in Toronto on the 9th, here are Event details for the opening reception.

    Lastly, I’ve also put together this handy guide to ID each of the games and did my best to link you to their developer(s).


    (larger version here)

    01 - Chipzel (nod to the excellent soundtrack of #10)

    02 - Limbo (Playdead) 

    03 Spelunky (Derek Yu) 

    04 - Papo & Yo (Minority) 

    05 - Dustforce (Hitbox) 

    06 - Mark of the Ninja (Klei Entertainment) 

    07 - Nidhogg (Messhof) 

    08 - Fez (Polytron) 

    09 - Antichamber (Alexander Bruce) 

    10 - Superhexagon (Terry Cavanagh) 

    11 - VVVVVV (Terry Cavanagh)

    12 - Johann Sebastian Joust (Douglas WIlson) 

    13 - Vib Ribbon (NanaOn-Sha) 

    14 - Legend of Grimrock (Almost Human) 

    15 - Enviro-bear (Justin Smith)  

    16 - Dwarf Fortress (Tarn Adams) 

    17 - Octodad (students at DePaul University, see Young Horses Inc.)  

    18 - Ridiculous Fishing (Vlambeer) 

    19 - Incredible Crisis (Polygon Magic) 

    20 - Spy Party (Chris Hecker) 

    21 - Minecraft (Mojang) 

    22 - Hotline Miami (Dennaton Games) 

    23 - QWOP (Bennett Foddy) 

    24 - Braid (Jonathan Blow) 

    25 - Super Meat Boy (Team Meat) 

    26 - Microsurgeon (Imagic) 

    27 - Faster Than Light (Subset Games) 

    28 - Space Team (Henry Smith) 

    29 - Machinarium (Amanita Design)

    30 - Hawken (Adhesive Games) 

    31 - Journey & Flower (That Game Company)

  5. 2playerproductions:

    We’re thrilled to announce that Minecraft: The Story of Mojang will air on XBOX Live 12/22/2012. For up to the minute details, stay locked to our Twitter and website.

    we did it!

  6. Monster Crush Rally
    Pen / Watercolor · 18” x 12”

    This past weekend, I had the honor of displaying a new drawing at the Fangamer Versus Attract Mode show in Seattle. The event was a huge success with several hundred people in attendance throughout the evening and it was great to meet and hang out with some of the other artists.

    Every piece in the show had to be video game-related and play with the concept of “versus.” I went with a mashup of Rampage (1986) and Blast Corps. (1997) because they’re the only two games I could think of that required you to destroy cities in order to win. Obviously, the best way to settle the debate over building-crushing superiority was in a Monster Truck Rally / Nascar / Pro-Wrestling style event.

    Drawing fans for each team was easily my favorite part of this and, if I had more time, I would have come up with a bunch more. Working in such a cartoony style was also a nice change of pace that I might revisit down the road.